sourmusic Kart banner
INFO VIDEO SOUNDTRACK PLAY IT NOW DOWNLOAD

A modified version of Super Mario Kart for the SNES


Table Of Contents

Introduction

Introduction
To The Starting Line
Racing Rules
Secret Weapons For Winning
Collect The Gold Records
The 8 Kart Drivers
Performance Info
Angela's Tips
The Circuits
Course Maps
Credits

Hi everybody! Thanks for stopping by the sourmusic Kart race track. My name is Angela and I'm in charge around here. If you need my help, I'll be around.

We race one seater, metal pipe frame go carts around here. There are two engine sizes to choose from: 50cc or 100cc. All of the carts are more or less the same. It's the drivers that can make a difference in winning. Each one has a strength and weakness. Try using different ones until you find the best one for you. Good luck out there!

Freddy Jules Daniel Angela
Freddy Goulet Jules Daniel

To The Starting Line

Rozy Jakey Boones

 

Go cart racing is simple to learn, but it takes great patience and determination to master. Some go cart racers have gone on to become world class Formula One drivers. To begin your career, load the ROM in your favorite SNES emulator, wait for the title screen to appear, and then select your desired game mode.

Rozy Jakey Boones
Gully  
Gully
Title

Use the control pad or arrow keys when making a selection. Press the Start or "B" button to make a choice. If you make a mistake, you can press the "X" button to cancel.

1P GAME -> Sour Kart GP

 

You will race against 7 opponents.

1P GAME -> Time Trial

 

Pick any track just for practice, or go for the course record. Records will be saved, so do your best!

2P GAME -> Sour Kart GP

   

 

A total of 8 carts line up for the GP race - 2 human players against 6 opponents.

1P GAME

In Sour Kart GP, you can select either a 50cc or 100cc cart. The 100cc cart is quite a bit quicker than the 50cc one. The other drivers are more aggressive in the 100cc races too. If you're just starting out, you may want to warm up with the 50cc machines. Races other than Sour Kart GP always use 100cc machines.

2P GAME -> Match Race

  • Sour Kart GP
  • Time Trial
  A one-on-one race against another player on the track of your choice.

2P GAME

2P GAME -> Battle Mode

  • Sour Kart GP
  • Match Race
  • Battle Mode
  It's two players in an arena doing (What else?) BATTLE!
   

 

Choose Your Driver

Select one of eight available drivers as they race through the Columbia River Gorge just outside of Portland, OR!

 

Select Driver

Time Trial & Match Race

Choose a course from any cup circuit. To choose the Sour Cup, you must win all of the other cups in the 100cc class. If you are in the Time Trial mode, the top five records for each track will be shown.

Battle Mode

Choose a course from the 4 special battle courses.

To clear all saved information from the game, delete the .srm file for your ROM. To only erase Time Trial records, go to the course you want to delete and then press "L", "R", "Y", & "A" at the same time.

Sour Kart GP

Drals
BFD Lemon Sunfighter Tyler
-Drals Cup- -BFD Cup- -Lemon Cup-
Named after one of sourmusic's original artists, The Scoundrals. Rozy and Boones were members. Named after current
sourmusic act, BFD. Jules
is a member.
Named after the founding act of sourmusic, Electric Lemonade. Freddy and Rozy are members.

Pick the cup race you want to enter. Each cup circuit has 5 different tracks. There is a Sour Cup race that you can only enter after mastering the others in the 100cc class.

Sunfighter

Tyler

Back to the top

Racing Rules

Sour Kart GP (1 Player)

Each race is 5 laps. If you place in the top 4 finishing positions, you can go to the next course in the circuit. If you place 5th or lower, you'll lose one of your extra carts and you'll have to try that race again. After the winning cart crosses the finish line, finishing positions will be displayed on the left side of the screen.

You'll start the Sour Kart GP in 8th place. As soon as the starting light turns green, the race begins. If you rev your engine too high before the green light, you'll peel out! Experiment to find the best way to accelerate at the starting line. Half of the screen will show an overview of the course and where all of the racers are currently.To change this view to your rear view mirror and see what's going on behind you, press the "X" or "Select" button. The bottom right of the racing screen shows what place you're in.

Ranked Out
Overlays

Each time you choose "Retry", you lose one of your remaining carts. You start the game with 4 carts total, so you can "Retry" 3 times.

If you press the "Start" button during the race, the game will pause and you can choose to "Give Up" or select "No" to return to the race. Every time you "Give Up", you lose one of your remainin carts.


Standings

Stuff On The Track

The racers who place in the top 4 receive points. At the end of the circuit, the overall winner will be determined by the number of points.

Zipper Jump
Position 1st 2nd 3rd 4th
Points 9 6 3 1
Zipper
Run over this and you'll ZIP!
Jump
Run over this to jump.

Drivers who come in 5th place or lower will have to "Retry" or "End" the game. Points are only awarded for placing in the top 4.

The place you finish in will be your starting position for the next race. For example, if you come in 2nd place, you'll start in the 2nd position in the next race.

Blocks

Joe Blocks
When you run over a yellow Joe Block, he's awake and ready to give you an item to help! You never know what you're going to get. The item box at the top of the screen will spin through the different items. To use the item, press the "A" button. After you run over a Joe Block, it will turn red and he will fall asleep. If you are already carrying an item, you won't be able to pick up another one until you use it.

Standings Racing Block

Items

Press the "A" button to use.

Boost
Energy Drink
Lime
Lime

You get a temporary boost of speed by using an energy drink. Sometimes, you can make an enemy spin out if you hit them while you are using one.

Use the Lime to fire at enemy carts - a hit will send an enemy into a spin. Limes can bounce off of barriers, so you can try for bank shots too.

Leaf
Canadian Maple Leaf
Lemon
Lemon

Using the Leaf makes you invincible for a short period of time. During this time, your speed increases and you are immune to enemy attacks. If you fall into water or off an edge, you will lose your invincibility. The Leaf is very useful.

The Lemon is a lot like the Lime except that it works like a guided missle! If you have an enemy in your sights, let the Lemon go. Unless you are too close or too far away, the Lemon rarely misses its mark.

Potion
Red Potion
CD
Crappy CD

Use the Red Potion and you'll see a big flash. After the flash, all of the other racers will become smaller in size for a while. During this time, they will move slower and are very vulnerable.

Nobody likes a Crappy CD, so everyone should avoid going near it. If a cart should happen to run over it, they will spin out.

Gold Record
Gold Record
Mic
Microphone

The Gold Record adds 2 of them to your total. Push the "A" button right away when you get one. Collect as many as you can!

Using a Microphone always gives people an adrenaline high. Using one while you're racing will allow you to jump much higher than if you used the "L" or "R" buttons. Use this to jump over enemies, clear obstacles, or even clear a small gap for a shortcut.

Ghost
Ghost
 

The Ghost makes you and your cart invisible. You'll also be able to take your opponent's item.

NOTE: Red Potions and Gold Records only appear in the GP and Match Race modes. The Ghost only appears in Battle Mode and Match Race.  

Sour Kart GP (2 Players)

Match Race (2 Players Only)

A split screen is used in 2 player mode, so that you and your opponent can compete at the same time. The racer using controller #1 will start in 8th place, and the racer using controller #2 will start in 7th place. If either player finishes in the top 4, both will go on to the next race.

This is a one-on-one, head-to-head race to the finish. Use your items wisely to put yourself in the winner's circle.

Time Trial (1 Player Only)

Battle Mode (2 Players Only)

The Time Trial is great for practicing. There are no items or Gold Records to worry about, just a nice clean race track. The top 5 times and drivers for each track are saved in your ROM's .SRM file. You can race on any track and choose any driver.

Each player has 3 balloons protecting their cart. The object here is to burst all 3 of your opponent's balloons using items that you obtain from the Joe Blocks. Whoever runs out of balloons first, loses!

2 Player Cup
Sour Kart GP (2 Players)
Time Trial
Time Trial
 

When you finish a Time Trial, your finishing time will be displayed. At this point, you can choose to retry that track or choose a new one. If you pick "Replay" you can watch how you did in the last race. If you pause the game or do some really weird driving, the "Replay" option may not appear.


How To Win in Battle Mode

Secret Weapons for Winning: Power Sliding

  • Use the Leaf invincibility to your advantage. While you are invincible, it is possible to hit your opponent multiple times.
  • You can eliminate Crappy CDs with Limes and Lemons.
  • Always keep an eye on your opponent's screen.

Using the "L" and "R" buttons
Experiment with using the "L" and "R" buttons when turning corners. If you time it just right, you can do a power slide. You'll find it is possible (but difficult) to take sharp corners without letting up on the gas!

Boones vs Freddy Power Slide
Speed Through Tight Corners!

The Win/Loss indicator in Battle Mode or Match Race shows up to 99 wins and losses. Before you start playing the Battle Mode or Match Race, it's a good idea to set a limit. For example, the first person to win 3 rounds, wins the game. If one of the players give up, that race is a draw. To reset the win/loss indicator, you must close your emulator and reload the game. The reset option within the emulator will not clear the count.

If your timing isn't quite right, you may slide off the course or even spin out. If you find yourself going out of control, let up on the gas. (This applies to normal driving too.) Also, power slides are very useful in Battle Mode when you are trying to get away from an opponent that is on your tail.

 

Back to the top


Collect the Gold Records

How Many Gold Records Do You Lose When...?

Gold Records are all over the ground. Keep an eye open for them and always know how many you have. Each Gold Record you pick up (up to 10) makes your cart go faster. Whenever an enemy runs into you or you spin out, you lose some. Angela will also charge you if she needs to pick you up. If you don't have any Gold Records and an enemy hits you, you will spin out, so be sure to collect as many as you can.

*Any amount over 10 are surplus.

Spin caused by an item attack

4 Records

Angela Towing Charge

2 Records

Collision with an enemy cart

1 Record


If you lose all of your Gold Records be real careful about colliding with enemy racers. If you need to be towed and you have no Gold Records, Angela will take care of you anyway. (Hey, she's a nice girl!)

Freddy Gets a Record Gully Spins

At the beginning of a race, the number of Gold Records you have is determined by your starting position.

 

Starting position

Gold Records

1st & 2nd

2

3rd & 4th

3

5th & 6th

4

7th & 8th

5

You cannot carry your Gold Records to another course. You need to start over collecting them. Also remember that you must be on the ground to collect Gold Records. Even if you are slightly off the ground, you cannot collect Gold Records.

 

Back to the top


The 8 Cart Drivers

 

There are basically 4 types of cart drivers. If each player picksthe same type of driver in 2 player mode, the race should be very close.

 

Standard Performance

 
Freddy Goulet
Freddy Goulet
Daniel
Daniel

Bio: Singer for Electric Lemonade. The "Canadian Maple Leaf" invincibilty item is actually a piece of his French-Canadian heritage that is being shared.

Likes: Singing, maple syrup, hockey, and fuzzy slippers.

Known weapon to use against other drivers: Invincibility. If you hear a funny sound and see him flashing, get away from the man! He is raging over something like hockey going on strike again.

Bio: A guest artist from Double Dutch Records. Daniel's pretty chill and laid back when he's got a smoke. Don't get the wrong idea though. The guy knows how to rock! He's also been known to torture Elmo a time or two with Sunfighter.

Likes: Cigarettes, burning guitars, playing loud.

Known weapon to use against other drivers: Invincibility. This dude can rage! When he gets pissed, things get broken. Stay out of his way if you see him flashing!


Fast Acceleration

 
Sunfighter
Sunfighter
Gully
Gully

Bio: President and founder of DoubleDutchRecords. His driving skills from living in South Florida for so long make him one tough driver to beat!

Likes: Tea, chess, hikes, and uh... other stuff...

Known weapon to use against other drivers: Wine Bottles. He likes it and wants you to try some. But if you do, you'll get all messed up and shrink. Worse yet, while you're shrunk, you can get squished by other drivers!

Bio: Originally from Wisconsin. He loves that football team in Green Bay. He now resides in South Florida and has developed quite a lead foot while driving.

Likes: Cheese curds, football, golf, and lutefisk.

Known weapon to use against other drivers: Footballs. He throws them with deadly accuracy, unlike the QB's for his favorite team.

High Top Speed

 
Jakey Boones
Jakey Boones
Jules
Jules

Bio: Former guitarist for The Scoundrals and long time resident of the Brainerd Lakes area. He's known for his short fuse and has been known to throw stuff.

Likes: Punk music, pirates, hockey, and freeze pops.

Known weapon to use against other drivers: Spaghetti rings. One time while working at Lame Foods, he lost his temper and smashed a can open on the ground. They have been his weapon of choice ever since. He puts a helluva spin on those cans when he throws them at other racers.

Bio: An enigma. A one time member of Electric Lemonade, but left to pursue his own music with BFD. There's hope for a new collaboration with Freddy someday.

Likes: Beanies, tattoos, piercings, and instruments.

Known weapon to use against other drivers: Crappy CD's. He doesn't know how they got into his CD player, but he's mad about it and wants to hit you with them.


Good Control

 
Tyler
Tyler
Rozy
Rozy

Bio: This dude can play a few instruments, but never in a band. He is the epitome of cool. In his free time, he's an expert in the lawn and garden center.

Likes: Classic rock, hedgehogs, pizza, and tacos.

Known weapon to use against other drivers: Limes. Why limes? Why not??? I'm not going to question the man!

Bio: The real talent in Electric Lemonade. He plays the instruments while Freddy goofs around. Also was the singer for The Scoundrals. His art is the heart and soul of what keeps sourmusic going.

Likes: Frenchies, beards, hockey, and loud music.

Known weapon to use against other drivers: Wine. He has nothing better to do with it except for launching it at you. Same brand that Sunfighter has, so stay away from it!

 

Back to the top


Performance Info

Angela's Tips

Standard Performance: The drivers in this category tend to have average acceleration and a decent top speed. Their driving will be average on most courses, but they may struggle in off road conditions.

Fast Acceleration: Their acceleration cannot be matched and their top speed is average. That doesn't make them perfect though. You will notice that they might have some trouble steering the wheel.

High Top Speed: Just like it sounds, they have the highest rated top speed. Their acceleration is terrible though. That makes them less than ideal in situations where you need to get going again very quickly.

Good Control: Average acceleration and good steering make these guys ideal for beginners. Their top speed is not good, so don't expect to set many records with them.

In the GP race, the cart in front or behind you may try to make your race more difficult by tossing things on to the track. The best thing to do is concentrate on avoiding these objects. Colliding with any of the items will result in a spin out or being shrunk for a bit. As you get closer to the front of the pack, these attacks get worse.

  • If you are skidding in a corner, let up on the gas to regain control.
  • These carts cannot go in reverse. If you need to turn around, hop with the "L" and "R" buttons.
  • You cannot hop over obstacles such as Crappy CDs. Use a Microphone and jump over them.
  • If you fall into the water, you can still move slowly. But never fear! I will rescue you with my trusty fishing pole. Even if you fall off of the Red Carpet in the Record Studio or into the radioactive waters of Nuked Chicago, I'll quickly reel you back in to safety.
  • Items cannot be picked up when you're off the ground.
  • If you race well enough in the Time Trials, then choose the same course again and you may be able to race against yourself!
  • If you're going the wrong way, I will swoop onto the screen with a yellow "X" flag.
  • The Sour Cup is a special challenge waiting for you if you can get the gold trophy in the 100cc Lemon Cup. It includes the Record Studio track.

Back to the top

Angela Fishing

The Circuits

   
Drals Cup
Wisconsin 1
Lame Foods 1
Boones Bay 1
Portland 1
Nuked Chicago 1
BFD Cup
Lame Foods 2
Brainerd 1
Off The Grid 1
Nuked Chicago 2
Boones Bay 2
Lemon Cup
Wisconsin 2
Lame Foods 3
Off The Grid 2
Boones Bay 3
Nuked Chicago 3
Sour Cup
Off The Grid 3
Portland 2
Wisconsin 3
Brainerd 2
Record Studio

Course Description

Obstacle Course Description Obstacle

Wisconsin: The racers bravely venture in to Gully's turf. It's the enchanted land of beer, cheese, and fireworks. The track is littered with fish. They're green and gold just like everything else in the state. If you hit one, you'll spin out.

Wisconsin Fish

Off The Grid: Sunfighter's dream come true! Tents, camp fires, trees, and hills. Just the basics to live off of so that you can keep away from the city! Try to avoid... Elmo!?!? Yes, he's been buried up to his shoulders and is struggling to free himself. Sunfighter and Daniel have a history of doing mean things to Elmo, like this: http://youtu.be/PVNp9DMQKzs

Elmo

Lame Foods: The lamest grocery store in the Brainerd area. Race your way around the store as customers shop. Watch out for Rednecks in the first course. The other two courses have John the Grocery Manager. He pops out of nowhere and will grab hold if he gets a chance. If you listen close, you can hear him squeak "What's going on here???". You can shake him off of your cart by hopping.

John Portland: Portland, OR. Home of DoubleDutchRecords. The race tracks here consist of sand bars in the middle of the rivers that flow downtown. You can see the skyline and even the peak of Mt. Hood off in the distance. The fish in the area got spooked by the races. They're flopping around and can spin you out if you hit one. Fish

Nuked Chicago: Accident or attack? Who knows... Either way the city of Chicago is in the midst of total meltdown and the racers want to challenge their skills in this unforgiving environment. There's a mushroom cloud and burning ruins off in the distance. The water of Lake Michigan contains nuclear waste and burning debris. The tracks are composed of sections of roadways that have somehow floated together.

None

Brainerd: Brainerd, MN. Home to many things sourmusic related. It's in North Central Minnesota, so of course we're racing on a frozen lake here. You can see the town off in the distance along with it's historical water tower. Beware of Rednecks. They're everywhere! If they're not out ice fishing or mudding, then they're in town causing a scene.

Redneck

Boones Bay: Jakey Boones' domain. It's everything he could wish for. Punk music and pirate ships! It's rumored to exist somewhere between Cannon Beach and Astoria on Oregon's coast. Look out for Haunted skulls. They will move up and down trying to block your path. They have some weight and force also, so be sure to not get caught underneath one when it comes crashing down. It has the potential to flatten you.

Skull

Record Studio: The record studio. Where good things can happen with music. We're not here to jam though. Focus on your driving. Stay on the red carpet, or else fall into obscurity. Watch out for flashing skulls here. While they look like the ones from Boones Bay, these ones can spin you out as well.

Flashing Skull
  Back to the top

Course Maps

   

Drals Cup

BFD Cup

Wisconsin 1
Wisconsin 1
Lame Foods 1
Lame Foods 1
Lame Foods 2
Lame Foods 2
Brainerd 1
Brainerd 1
Boones Bay 1
Boones Bay 1

The dark water around Portland is very deep. Be careful!

Off The Grid 1
Off The Grid 1

If John hops on your cart, shake him off by pressing the "L" or "R" buttons repeatedly!

Portland 1
Portland 1
Nuked Chicago 1
Nuked Chicago 1
Nuked Chicago 2
Nuked Chicago 2
Boones Bay 2
Boones Bay 2

Lemon Cup Battle Mode
Wisconsin 2
Wisconsin 2
Lame Foods 3
Lame Foods 3
Battle Course 1
Battle Course 1
Battle Course 2
Battle Course 2
Off The Grid 2
Off The Grid 2

If you run into an oil slick, you'll spin out. Steer around them when possible.

Battle Course 3
Battle Course 3
Battle Course 4
Battle Course 4
Boones Bay 3
Boones Bay 3
Nuked Chicago 3
Nuked Chicago 3
  If you're wondering where the maps for the Sour Cup are, you're out of luck. It's supposed to be a surprise. You already got a hint by seeing the course line-up for it!
     

Back to the top


Credits

 

BLaBrake - Original concept and main hacker
gridatttack - Track Design and Quality Assurance

BLaBrake gives special thanks to the following:
gridatttack - Thank you for your help on this project. I was pleasantly surprised when you volunteered assist. Your track designs and feedback helped push this hack to a higher quality than I could have ever imagined on my own.

Stifu - Mario Kart hacking would be very tedious without your contributions to the community. Epic Edit saved us countless hours. Your offset notes were like a bible. We really couldn't have done this without you!

Dirtbag - This video is what started it all for me. I was grateful to get your help on figuring out a few things too. Thank you for guiding me in changing the demo inputs, title music, and victory tunes.

MVS - Although your music porting tutorial was geared towards Super Mario World, I was able to use the main concepts in my hack. You really helped put the "music" in sourmusic Kart.

GlitchCog - Your palettes guide was very useful. It was a great timesaver.

Jules, Sunfighter, Boones, Gully, Tyler, Daniel, Rozy and Angela - Thank you all for allowing me to put you in the game. I hope I did your personalities justice.

My wife - I can't thank you enough for your patience while I finished this. I know it was many hours, but you understood. I love you!

Grandma - Your sense of humor shaped my own. I still miss you and dedicate this game to you.

My family - Thank you all for your support while I was making this.

You - Yes, you reading this! Thank you so much for taking an interest in the project. I don't know how many hundreds of hours were put into this, but the fact that you care enough to play it and read this means a lot!

Legal: Super Mario Kart, any of its characters, and the original instruction manual are copyrighted by Nintendo. Any element of the hack or this page were made without their exclusive permission. Nintendo was not involved in any way with this project.

In order to legally play this game, you must download the patch from the "Downloads" page and apply it to your own ROM file that you created from the original Super Mario Kart cartridge for Super Nintendo Entertainment system.

sourmusic.net does NOT support piracy! This hack is not to be redistributed in a pre-applied patch ROM form. That means you should not be able to find a ROM elsewhere and play it without applying the patch yourself.

Please respect the hacking community and do things the right way. If you're looking to play the original Super Mario Kart, then find an old copy for the SNES or buy a download for a supported Nintendo system through their Virtual Console service.

By downloading and applying the patch, you agree that you do so at your own risk. sourmusic.net will not be held liable for any negative effects of doing so.

Any music used in this hack was not approved by the original artists.

Elmo's name and likeness are a property of Sesame Street and was used without exclusive permission. The real Elmo was not harmed in the creation of this hack!

Although Daniel smokes and Sunfighter implies drinking in this game, sourmusic.net does not condone the use of either.

For anything else that may have been missed, please use common sense. This project was made in fun and not to be taken too seriously.

 

 

Back to the top